![]() There’s also casual mode, an option that lets players get through the game without worrying about their characters dying permanently in battle.īut while Nakanishi and Kusakihara considered adding even more modern elements - like pairing characters together so they can have kids, which was introduced in Fire Emblem Awakening with widespread popularity - they ultimately wanted to keep things classic. A feature called Mila’s Turnwheel allows players to turn back the clock during battle, undoing any actions (up to a point) that may have gotten them stuck in a tight spot. The developers also made other core changes in an effort to make things more appealing to today’s Fire Emblem player. Remaking Gaiden on modern hardware gave them a chance to fill that out more, enhancing the original game to create something that felt more complete. “Back then, the reason why there wasn’t too much depth to the story was because a lot of the story element was explained in the manual.”įire Emblem fans today, Nakanishi and fellow director Toshiyuki Kusakihara explained, appreciate the series’ in part for its stories and characters. “When I played it as a youth, the story and the characters weren’t as memorable,” he said. Intelligent Systems/NintendoĮven with that personal connection, however, Nakanishi recognized that the game had some flaws back in the day. Concept art for Rudolf, a main character in Shadows of Valentia. The game was passed on to him by his father, who passed away when he was young. Doing a new spin on Fire Emblem Gaiden was attractive to them as a game many team members were nostalgic for, Nakanishi in particular. To do that, the teams at both Nintendo and Intelligent Systems decided to look to the past. “After making Fire Emblem Fates, talking with the developers at Intelligent Systems, we were hoping to integrate things that we couldn’t do with Fire Emblem Fates on the 3DS platform,” Kenta Nakanishi, a director on Shadows of Valentia, said in an interview with Polygon. But the directors of the game, a remake of a Japan-exclusive Famicom title, are adamant that Western players will appreciate Shadows of Valentia as something fresh.Ī big reason for that - besides the fact that the original game, Fire Emblem Gaiden, never made it stateside - is the amount that Shadows of Valentia deviates from the recognizable Fire Emblem formula. ![]() Hardcore Fire Emblem fans know that the series’ new game on Nintendo 3DS, Fire Emblem Echoes: Shadows of Valentia, isn’t technically new at all. ![]()
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